The fluidity of 2D and 3D animation

Authors

  • Nicolás Cortés-Anaya Fundación de Estudios Superiores Comfanorte
  • Johan Sebastián-Mantilla Fundación de Estudios Superiores Comfanorte
  • Blanca Mery Rolón-Rodríguez Fundación de Estudios Superiores Comfanorte

Keywords:

Animation, Movement, Cartoons, Creativity and Entertainment.

Abstract

The history of animation dates back thousands of years, when humans discovered ways to bring static images to life. In ancient Egyptian and Greek civilizations, techniques such as the zoetrope and the phenakistoscope were used to create optical illusions and achieve the effect of movement. These precursor devices laid the foundation for the later development of animation. However, it was in the 19th century that a breakthrough occurred with the invention of the cinematograph by the Lumière brothers. This machine allowed moving images to be projected onto a screen, giving rise to cinema and laying the foundations for the development of animation as a form of artistic expression. Throughout the 20th century, animation experienced exponential growth with the emergence of iconic characters such as Mickey Mouse, created by Walt Disney, and Betty Boop, created by Max Fleischer. But it was with the arrival of 3D digital animation that a true revolution occurred in the field of animation. Films like Sherk, which combined elements of traditional animation with digital techniques, demonstrated the limitless potential of animation in terms of visual storytelling and special effects. Today, animation is used in a wide variety of industries, not just entertainment. In advertising, animation is used to create eye-catching, memorable ads that capture the audience's attention. In education, it is used to simplify complex concepts and make learning more interactive and engaging.

References

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Published

2024-04-05

Issue

Section

Artículos